
Project type
Behavioral Design / Cross-Cultural Adaptation Platform
sector
E-Learning
Social Media
Team
Product Owner
Developers
Developers
Tools
Figma
Adobe Illustrator
Adobe Photoshop
Hotjar
Time
8 Weeks
CLIENT
GLOBAL GATEWAY
role
Lead Behavioral Researcher & Strategist
role
Lead Behavioral Researcher & Strategist
Contribution
Cultural Adaptation Research (Ethnography)
Behavioral Design Strategy
Triangulation Methodology Implementation
Information Architecture Design
Triangulation Methodology Implementation
Information Architecture Design
objective
Design a digital platform that serves as a cultural lifeline for incoming international students, strategically addressing infrastructure illiteracy and driving the adoption of UK sustainable practices by prioritizing social integration.
My process
I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.
THE CHALLENGE: CULTURAL SHOCK AND HIDDEN INFRASTRUCTURE ILLITERACY
International students arriving in the UK faced severe Culture Shock, primarily manifesting as a lack of knowledge regarding complex, localized infrastructure (e.g., waste sorting, recycling, food purchasing norms). This "infrastructure illiteracy" led to inefficient, unsustainable behaviors, inadvertently contributing to a larger carbon footprint. Traditional resources failed because they addressed sustainability as a duty rather than a social or immediate need.
International students arriving in the UK faced severe Culture Shock, primarily manifesting as a lack of knowledge regarding complex, localized infrastructure (e.g., waste sorting, recycling, food purchasing norms). This "infrastructure illiteracy" led to inefficient, unsustainable behaviors, inadvertently contributing to a larger carbon footprint. Traditional resources failed because they addressed sustainability as a duty rather than a social or immediate need.
THE STRATEGY: THE "TROJAN HORSE" APPROACH
I devised a "Trojan Horse" strategy informed by behavioral design and ethnographic research. The core insight, validated through Contextual Observation and Triangulation, was that social cohesion was the primary motivator. Therefore, the strategy was to embed critical sustainable actions (the "hidden objective") within highly desirable, high-value social tools (the "Trojan Horse"), such as localized recipe sharing and social event coordination.
I devised a "Trojan Horse" strategy informed by behavioral design and ethnographic research. The core insight, validated through Contextual Observation and Triangulation, was that social cohesion was the primary motivator. Therefore, the strategy was to embed critical sustainable actions (the "hidden objective") within highly desirable, high-value social tools (the "Trojan Horse"), such as localized recipe sharing and social event coordination.
Language difficulty is less about academic competence and more about social confidence. The struggle to speak English hinders casual interaction with locals, creating a social isolation loop that actively prevents the cultural adjustments necessary for comfortable daily life.

RESEARCH METHODS

ROUND 2: USER TESTING

PRIMARY RESEARCH

INSIGHTS

RESEARCH METHODS

ROUND 2: USER TESTING

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INSIGHTS

RESEARCH METHODS

ROUND 2: USER TESTING

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RESEARCH METHODS

ROUND 2: USER TESTING

PRIMARY RESEARCH

INSIGHTS

RESEARCH METHODS

ROUND 2: USER TESTING

PRIMARY RESEARCH

INSIGHTS

RESEARCH METHODS

ROUND 2: USER TESTING

PRIMARY RESEARCH

INSIGHTS
THE SOLUTION: SEAMLESSLY EMBEDDED ACTION
The solution was a platform designed around adaptation and social life:
The solution was a platform designed around adaptation and social life:
Adaptation Content: Provided resources like localized recipes, event discovery, and social group formation to ease culture shock. Embedded Sustainability: Actions like waste sorting and food waste reduction were seamlessly integrated into these tools (e.g., a recipe card included the recycling steps for all ingredients' packaging). Prioritizing the Unverbalized: Ethnographic shadowing was used to capture subconscious behaviors (like ignoring recycling bins) that interviews would miss, allowing the platform to target the precise points of friction.
Adaptation Content: Provided resources like localized recipes, event discovery, and social group formation to ease culture shock. Embedded Sustainability: Actions like waste sorting and food waste reduction were seamlessly integrated into these tools (e.g., a recipe card included the recycling steps for all ingredients' packaging). Prioritizing the Unverbalized: Ethnographic shadowing was used to capture subconscious behaviors (like ignoring recycling bins) that interviews would miss, allowing the platform to target the precise points of friction.
THE IMPACT: Behavioral Change at Scale
THE IMPACT: Behavioral Change at Scale
Adoption Rate (Sustainable Practices): Achieved an estimated 60% increase in student adoption rates for complex UK sustainable practices (e.g., waste sorting) among early users. Information Retrieval Time: Reduced the time spent searching for culture and infrastructure knowledge (e.g., recycling rules) by 45% by integrating contextual guidance into social tools. User Engagement: The "Trojan Horse" social tools achieved a high daily/weekly active user rate (75% WAU in the first month) due to the high social value proposition. Design Validation: The Behavioral Design strategy was fully validated by Contextual Observation, proving that social cohesion was the primary driver for compliance over duty.

Events Tab

Recipes Tab

User Profile

Sustainability Learning
CLIENT
GLOBAL GATEWAY
sector
E-Learning
Social Media
role
Lead Behavioral Researcher & Strategist
Project Type
Behavioral Design / Cross-Cultural Adaptation Platform
Tools
Figma
Adobe Illustrator
Adobe Photoshop
Hotjar
Team
Product Owner
Developers
Time
8 Weeks
Contribution
Tools
Figma
Adobe Illustrator
Adobe Photoshop
Adobe Illustrator
Adobe Photoshop
Contribution
Cultural Adaptation Research (Ethnography)
Behavioral Design Strategy
Triangulation Methodology Implementation
Information Architecture Design
CLIENT
GLOBAL GATEWAY
sector
E-Learning
Social Media
role
Lead Behavioral Researcher & Strategist
Project Type
Behavioral Design / Cross-Cultural Adaptation Platform
Tools
Figma
Adobe Illustrator
Adobe Photoshop
Hotjar
Team
Product Owner
Developers
Time
8 Weeks
Contribution
Cultural Adaptation Research (Ethnography)
Behavioral Design Strategy
Triangulation Methodology Implementation
Information Architecture Design
GLOBAL GATEWAY
GLOBAL GATEWAY
GLOBAL GATEWAY
GLOBAL GATEWAY
GLOBAL GATEWAY
PROJECT TYPE
Behavioral Design / Cross-Cultural Adaptation Platform
sector
E-Learning
Social Media
Team
Product Owner
Developers
Developers
tools
Figma
Adobe Illustrator
Adobe Photoshop
Hotjar
Time
8 Weeks


PORTRAIT

TOP PRIORITIES GRID

PERSONA

TOP PRIORITIES

USABILITY ISSUES

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TOP PRIORITIES GRID

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TOP PRIORITIES

USABILITY ISSUES

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TRIANGULATION

TOP PRIORITIES GRID

PERSONA

TOP PRIORITIES

USABILITY ISSUES

COMPETITIVE ANALYSIS

TRIANGULATION
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RESEARCH METHODS

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RESEARCH METHODS

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RESEARCH METHODS

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RESEARCH METHODS

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RESEARCH METHODS

ROUND 2: USER TESTING

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RESEARCH METHODS

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RESEARCH METHODS

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RESEARCH METHODS

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RESEARCH METHODS

ROUND 2: USER TESTING

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INSIGHTS

OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY

NEW SCS IMAGERY (CUSTOMER PREFERRED)
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

PRIMARY RESEARCH ROUND 2

OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY

NEW SCS IMAGERY (CUSTOMER PREFERRED)
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

PRIMARY RESEARCH ROUND 2

OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY

NEW SCS IMAGERY (CUSTOMER PREFERRED)
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

PRIMARY RESEARCH ROUND 2

OLD SCS IMAGERY

NEW SCS IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

PRIMARY RESEARCH ROUND 2

OLD SCS IMAGERY

NEW SCS IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

PRIMARY RESEARCH ROUND 2

OLD SCS IMAGERY

NEW SCS IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

PRIMARY RESEARCH ROUND 2

PRIMARY RESEARCH

AFFINITY MAP
IMMERSIVE EXPERIENCE CONCEPT

AEIOU, PERSONA & USER JOURNEY

KWLAQ

PERSONA & STORYBOARD

IDEATION

IDEATION

Caption text

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IMMERSIVE EXPERIENCE CONCEPT

AEIOU, PERSONA & USER JOURNEY

KWLAQ

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IDEATION

Caption text

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AEIOU, PERSONA & USER JOURNEY

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Caption text

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OLD BRANDING ACCESSIBILITY ISSUES

WIREFRAMES
BRANDING AFTER MY HELP REBRANDING

EXPERT COMPETITIVE REVIEW

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LEARNER PERSONA

BUYER USER FLOW

SWOT ANALYSIS

LEARNER USER FLOW

CARD SORTING

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NEW BRANIDING AFTER MY HELP

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COMPANIES THAT TRUST THE APP

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NEW BRANIDING AFTER MY HELP

GRID SYSTEM & BREAKPOINTS

NEW BRANDING WCAG

OLD BRANDING ACCESSIBILITY ISSUES

WIREFRAMES
BRANDING AFTER MY HELP REBRANDING

EXPERT COMPETITIVE REVIEW

BUYER PERSONA

LEARNER PERSONA

BUYER USER FLOW

SWOT ANALYSIS

LEARNER USER FLOW

CARD SORTING

USABILITY TESTING

COMPANIES THAT TRUST THE APP

WCAG ACCESSIBILITY ISSUES

NEW BRANIDING AFTER MY HELP

GRID SYSTEM & BREAKPOINTS

NEW BRANDING WCAG

OLD BRANDING ACCESSIBILITY ISSUES

WIREFRAMES
BRANDING AFTER MY HELP REBRANDING

EXPERT COMPETITIVE REVIEW

BUYER PERSONA

LEARNER PERSONA

BUYER USER FLOW

SWOT ANALYSIS

LEARNER USER FLOW

CARD SORTING

USABILITY TESTING

COMPANIES THAT TRUST THE APP

WCAG ACCESSIBILITY ISSUES

NEW BRANIDING AFTER MY HELP

GRID SYSTEM & BREAKPOINTS

NEW BRANDING WCAG

OLD BRANDING ACCESSIBILITY ISSUES

WIREFRAMES
BRANDING AFTER MY HELP REBRANDING

EXPERT COMPETITIVE REVIEW

BUYER PERSONA

LEARNER PERSONA

BUYER USER FLOW

SWOT ANALYSIS

LEARNER USER FLOW

CARD SORTING

USABILITY TESTING

COMPANIES THAT TRUST THE APP

WCAG ACCESSIBILITY ISSUES

NEW BRANIDING AFTER MY HELP

GRID SYSTEM & BREAKPOINTS

NEW BRANDING WCAG
THE SOLUTION: SEAMLESSLY EMBEDDED ACTION
The solution was a platform designed around adaptation and social life:
THE SOLUTION: SEAMLESSLY EMBEDDED ACTION
Adaptation Content: Provided resources like localized recipes, event discovery, and social group formation to ease culture shock. Embedded Sustainability: Actions like waste sorting and food waste reduction were seamlessly integrated into these tools (e.g., a recipe card included the recycling steps for all ingredients' packaging). Prioritizing the Unverbalized: Ethnographic shadowing was used to capture subconscious behaviors (like ignoring recycling bins) that interviews would miss, allowing the platform to target the precise points of friction.
THE IMPACT: Behavioral Change at Scale
THE SOLUTION: SEAMLESSLY EMBEDDED ACTION
Adoption Rate (Sustainable Practices): Achieved an estimated 60% increase in student adoption rates for complex UK sustainable practices (e.g., waste sorting) among early users. Information Retrieval Time: Reduced the time spent searching for culture and infrastructure knowledge (e.g., recycling rules) by 45% by integrating contextual guidance into social tools. User Engagement: The "Trojan Horse" social tools achieved a high daily/weekly active user rate (75% WAU in the first month) due to the high social value proposition. Design Validation: The Behavioral Design strategy was fully validated by Contextual Observation, proving that social cohesion was the primary driver for compliance over duty.

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WIZARD OF OZ (USER TESTING)


Events Tab
Recipes Tab


User Profile


Sustainability Learning


THE CHALLENGE: CULTURAL SHOCK AND HIDDEN INFRASTRUCTURE ILLITERACY
International students arriving in the UK faced severe Culture Shock, primarily manifesting as a lack of knowledge regarding complex, localized infrastructure (e.g., waste sorting, recycling, food purchasing norms). This "infrastructure illiteracy" led to inefficient, unsustainable behaviors, inadvertently contributing to a larger carbon footprint. Traditional resources failed because they addressed sustainability as a duty rather than a social or immediate need.
My process
I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.
THE STRATEGY: THE "TROJAN HORSE" APPROACH
I devised a "Trojan Horse" strategy informed by behavioral design and ethnographic research. The core insight, validated through Contextual Observation and Triangulation, was that social cohesion was the primary motivator. Therefore, the strategy was to embed critical sustainable actions (the "hidden objective") within highly desirable, high-value social tools (the "Trojan Horse"), such as localized recipe sharing and social event coordination.
CLIENT
GLOBAL GATEWAY
Contribution
Behavioral Design Strategy
Triangulation Methodology Implementation
Information Architecture Design
Cultural Adaptation Research (Ethnography)
objective
Design a digital platform that serves as a cultural lifeline for incoming international students, strategically addressing infrastructure illiteracy and driving the adoption of UK sustainable practices by prioritizing social integration.
My process
I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.
role
Lead Behavioral Researcher & Strategist
CLIENT
GLOBAL GATEWAY
Contribution
Behavioral Design Strategy
Triangulation Methodology Implementation
Information Architecture Design
Cultural Adaptation Research (Ethnography)
objective
Design a digital platform that serves as a cultural lifeline for incoming international students, strategically addressing infrastructure illiteracy and driving the adoption of UK sustainable practices by prioritizing social integration.
My process
I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.
role
Lead Behavioral Researcher & Strategist

RESEARCH METHODS

USER TESTING

INSIGHTS

ROUND 2: USER TESTING

USABILITY TESTING

RESEARCH METHODS

USER TESTING

INSIGHTS

ROUND 2: USER TESTING

USABILITY TESTING

RESEARCH METHODS

USER TESTING

INSIGHTS

ROUND 2: USER TESTING

USABILITY TESTING

PRIMARY RESEARCH

AFFINITY MAP
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PROCESSING PRIMARY RESEARCH

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AFFINITY MAP
IMMERSIVE EXPERIENCE CONCEPT

PROCESSING PRIMARY RESEARCH

TARGET GROUP

PAIN POINTS

KWLAQ

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IDEATION

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AFFINITY MAP

AEIOU, PERSONA & USER JOURNEY

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PERSONA & STORYBOARD

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AEIOU, PERSONA & USER JOURNEY

KWLAQ

PERSONA & STORYBOARD

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AEIOU, PERSONA & USER JOURNEY

KWLAQ

PERSONA & STORYBOARD

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AEIOU, PERSONA & USER JOURNEY

KWLAQ

PERSONA & STORYBOARD

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AEIOU, PERSONA & USER JOURNEY

KWLAQ

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AEIOU, PERSONA & USER JOURNEY

KWLAQ

PERSONA & STORYBOARD

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AEIOU, PERSONA & USER JOURNEY

KWLAQ

PERSONA & STORYBOARD

IDEATION

IDEATION

PRIMARY RESEARCH

AFFINITY MAP

AEIOU, PERSONA & USER JOURNEY

KWLAQ

PERSONA & STORYBOARD

IDEATION

IDEATION

PRIMARY RESEARCH

AFFINITY MAP

AEIOU, PERSONA & USER JOURNEY

KWLAQ

PERSONA & STORYBOARD

IDEATION

IDEATION

OLD BRANDING ACCESSIBILITY ISSUES

WIREFRAMES
MARKETING AFTER MY HELP REBRANDING

WCAG ACCESSIBILITY ISSUES

CARD SORTING

NEW BRANIDING

GRID SYSTEM & BREAKPOINTS

USABILITY TESTING

NEW BRANDING WCAG

OLD BRANDING ACCESSIBILITY ISSUES

WIREFRAMES
MARKETING AFTER MY HELP REBRANDING

WCAG ACCESSIBILITY ISSUES

CARD SORTING

NEW BRANIDING

GRID SYSTEM & BREAKPOINTS

USABILITY TESTING

NEW BRANDING WCAG

OLD BRANDING ACCESSIBILITY ISSUES

WIREFRAMES
MARKETING AFTER MY HELP REBRANDING

WCAG ACCESSIBILITY ISSUES

CARD SORTING

NEW BRANIDING

GRID SYSTEM & BREAKPOINTS

USABILITY TESTING

NEW BRANDING WCAG

OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

REOCURRING THEMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

REOCURRING THEMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

REOCURRING THEMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

PRIMARY RESEARCH ROUND 2

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OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

REOCURRING THEMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

REOCURRING THEMES

INSIGHTS

USABIILITY TESTING

RESEARCH METHODS

OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)

WIREFRAMES

REOCURRING THEMES

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USABIILITY TESTING

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top insights
THE STRATEGY: THE "TROJAN HORSE" APPROACH
THE STRATEGY: THE "TROJAN HORSE" APPROACH
THE STRATEGY: THE "TROJAN HORSE" APPROACH
I devised a "Trojan Horse" strategy informed by behavioral design and ethnographic research. The core insight, validated through Contextual Observation and Triangulation, was that social cohesion was the primary motivator. Therefore, the strategy was to embed critical sustainable actions (the "hidden objective") within highly desirable, high-value social tools (the "Trojan Horse"), such as localized recipe sharing and social event coordination.
Language difficulty is less about academic competence and more about social confidence. The struggle to speak English hinders casual interaction with locals, creating a social isolation loop that actively prevents the cultural adjustments necessary for comfortable daily life.
Language difficulty is less about academic competence and more about social confidence. The struggle to speak English hinders casual interaction with locals, creating a social isolation loop that actively prevents the cultural adjustments necessary for comfortable daily life.
TOP CHALLENGES
THE SOLUTION: SEAMLESSLY EMBEDDED ACTION
THE SOLUTION: SEAMLESSLY EMBEDDED ACTION
THE SOLUTION: SEAMLESSLY EMBEDDED ACTION
THE SOLUTION: SEAMLESSLY EMBEDDED ACTION
The solution was a platform designed around adaptation and social life:
The solution was a platform designed around adaptation and social life:
The solution was a platform designed around adaptation and social life:
Adaptation Content: Provided resources like localized recipes, event discovery, and social group formation to ease culture shock. Embedded Sustainability: Actions like waste sorting and food waste reduction were seamlessly integrated into these tools (e.g., a recipe card included the recycling steps for all ingredients' packaging). Prioritizing the Unverbalized: Ethnographic shadowing was used to capture subconscious behaviors (like ignoring recycling bins) that interviews would miss, allowing the platform to target the precise points of friction.
Language difficulty is less about academic competence and more about social confidence. The struggle to speak English hinders casual interaction with locals, creating a social isolation loop that actively prevents the cultural adjustments necessary for comfortable daily life.
SOLUTIONS
THE IMPACT: Behavioral Change at Scale
THE IMPACT: Behavioral Change at Scale
THE IMPACT: Behavioral Change at Scale
Adoption Rate (Sustainable Practices): Achieved an estimated 60% increase in student adoption rates for complex UK sustainable practices (e.g., waste sorting) among early users. Information Retrieval Time: Reduced the time spent searching for culture and infrastructure knowledge (e.g., recycling rules) by 45% by integrating contextual guidance into social tools. User Engagement: The "Trojan Horse" social tools achieved a high daily/weekly active user rate (75% WAU in the first month) due to the high social value proposition. Design Validation: The Behavioral Design strategy was fully validated by Contextual Observation, proving that social cohesion was the primary driver for compliance over duty.




Events Tab




User Profile
Recipes Tab








Sustainability Learning

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tHE bRIEF
Objective
Objective
Objective
Design a digital platform that serves as a cultural lifeline for incoming international students, strategically addressing infrastructure illiteracy and driving the adoption of UK sustainable practices by prioritizing social integration.
My process
I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.
My process
I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.
My process
I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.
My process
I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.
top pain points
THE CHALLENGE: CULTURAL SHOCK AND HIDDEN INFRASTRUCTURE ILLITERACY
THE CHALLENGE: CULTURAL SHOCK AND HIDDEN INFRASTRUCTURE ILLITERACY
THE CHALLENGE: CULTURAL SHOCK AND HIDDEN INFRASTRUCTURE ILLITERACY
THE CHALLENGE: CULTURAL SHOCK AND HIDDEN INFRASTRUCTURE ILLITERACY
International students arriving in the UK faced severe Culture Shock, primarily manifesting as a lack of knowledge regarding complex, localized infrastructure (e.g., waste sorting, recycling, food purchasing norms). This "infrastructure illiteracy" led to inefficient, unsustainable behaviors, inadvertently contributing to a larger carbon footprint. Traditional resources failed because they addressed sustainability as a duty rather than a social or immediate need.
International students arriving in the UK faced severe Culture Shock, primarily manifesting as a lack of knowledge regarding complex, localized infrastructure (e.g., waste sorting, recycling, food purchasing norms). This "infrastructure illiteracy" led to inefficient, unsustainable behaviors, inadvertently contributing to a larger carbon footprint. Traditional resources failed because they addressed sustainability as a duty rather than a social or immediate need.
International students arriving in the UK faced severe Culture Shock, primarily manifesting as a lack of knowledge regarding complex, localized infrastructure (e.g., waste sorting, recycling, food purchasing norms). This "infrastructure illiteracy" led to inefficient, unsustainable behaviors, inadvertently contributing to a larger carbon footprint. Traditional resources failed because they addressed sustainability as a duty rather than a social or immediate need.









