Project type

SaaS / B2B

Developers

sector

E-Learning

Sustainability

Team

Product Owner

Product Manager

Marketing

Developers

Tools

Figma

Adobe Photoshop

Eyequant

Time

2 years

CLIENT

ANTHESIS GROUP

Contribution

Branding Specialist

UX Designer

UX Researcher

Brief

Design and launch an MVP for a consulting company’s e-learning platform. The platform should helps clients understand their carbon footprint, get informed about sustainable practices, and implement actionable changes.

My process

I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.

top pain points

Users experience fatigue when forced to take courses by their employer

Employers want streamlined management tools to easily view and track employee progress, ensuring efficient oversight of e-learning performance

Employers want streamlined management tools to easily view and track employee progress, ensuring efficient oversight of e-learning performance

Users experience fatigue when forced to take courses by their employer

Companies seeking to improve their carbon footprint are unsure how to do so

Companies aren't sure how to apply sustainability efforts to their business

top INSIGHTS

Companies are motivated by sustainability goals, but the lack of clear, actionable frameworks prevents execution. They need a system that translates abstract carbon footprint goals into step-by-step, measurable business applications that are easy to integrate into daily operations.

Companies are motivated by sustainability goals, but the lack of clear, actionable frameworks prevents execution. They need a system that translates abstract carbon footprint goals into step-by-step, measurable business applications that are easy to integrate into daily operations.

Mandatory learning creates an inherent motivation deficit. The content itself must overcome passive user compliance by being contextual and intrinsically rewarding—tying knowledge acquisition directly to immediate, tangible professional benefits.

Mandatory learning creates an inherent motivation deficit. The content itself must overcome passive user compliance by being contextual and intrinsically rewarding—tying knowledge acquisition directly to immediate, tangible professional benefits.

Companies seeking to improve their carbon footprint are paralyzed by strategic uncertainty. They need a platform that provides a clear, verified roadmap for translating abstract sustainability goals into step-by-step, measurable applications that are seamlessly integrated into their specific business model.

Companies seeking to improve their carbon footprint are paralyzed by strategic uncertainty. They need a platform that provides a clear, verified roadmap for translating abstract sustainability goals into step-by-step, measurable applications that are seamlessly integrated into their specific business model.

OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
NEW BRANDING WCAG
NEW BRANDING WCAG
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
NEW BRANDING WCAG
NEW BRANDING WCAG
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
NEW BRANDING WCAG
NEW BRANDING WCAG

TOP Challenges

First-Mover Disadvantage: As the first B2B e-learning platform dedicated to sustainability, the project lacked direct competitors to benchmark against. The challenge was to define best practices from scratch and prove the value proposition.

Ensuring B2B Relevancy: The platform needed to provide tangible value to businesses, not just theoretical knowledge. The challenge was to translate learning into actionable business change.

Solutions

The curriculum was designed using a microlearning approach, breaking down complex topics into short, video-based lessons. Content incorporated motion graphics and real-world case studies to make the information more relatable. Gamification elements, like progress bars and badges, were added to motivate users and track their learning journey.

Each module concluded with a practical "Action Plan" that prompted users to apply their knowledge directly to their business. The resource library was filled with editable templates (e.g., carbon tracking spreadsheets, communication plans) that empowered businesses to immediately implement changes.

Each module concluded with a practical "Action Plan" that prompted users to apply their knowledge directly to their business. The resource library was filled with editable templates (e.g., carbon tracking spreadsheets, communication plans) that empowered businesses to immediately implement changes.

Course Details Page

Course Details

Edit Course Deadlines

Edit Course Deadlines

Student Management

Student Management

Course Catalog Page

Course Catalog Page

THE RESULTS

THE RESULTS

Launch Performance: The MVP launched with three core modules and, within the first quarter, acquired over 200 paying business clients. The average user completed a module within 45 minutes and had a course completion rate of 75%.

Launch Performance: The MVP launched with three core modules and, within the first quarter, acquired over 200 paying business clients. The average user completed a module within 45 minutes and had a course completion rate of 75%.

User Engagement: The interactive quizzes and downloadable templates had a 90% engagement rate, with most users downloading at least one resource per module. The platform's user base grew organically through word-of-mouth and positive feedback from early adopters.

User Engagement: The interactive quizzes and downloadable templates had a 90% engagement rate, with most users downloading at least one resource per module. The platform's user base grew organically through word-of-mouth and positive feedback from early adopters.

Aubrey Hepburn Breakfast at Tiffany's

Chinese woman in front of a city

Aesthetic Sofa

Aubrey Hepburn Breakfast at Tiffany's

Chinese woman in front of a city

Aubrey Hepburn Breakfast at Tiffany's

Chinese woman in front of a city

Aesthetic Sofa

Aubrey Hepburn Breakfast at Tiffany's

Chinese woman in front of a city

Aesthetic Sofa

CLIENT

ANTHESIS GROUP

sector

E-Learning

Sustainability

Project Type

SaaS / B2B

Time

2 years

Contribution

Branding Specialist

UX Designer

UX Researcher

Team

Product Owner

Product Manager

Marketing

Developers

Marketing

Tools

Figma

Adobe Photoshop

Eyequant

ANTHESIS GROUP

ANTHESIS GROUP

ANTHESIS GROUP

PROJECT TYPE

SaaS / B2B

sector

E-Learning

Sustainability

Team

Product Owner

Product Manager

Product Manager

Marketing

Developers

tools

Figma

Adobe Photoshop

Eyequant

Time

2 years

PORTRAIT
TOP PRIORITIES GRID
PERSONA
TOP PRIORITIES
USABILITY ISSUES
COMPETITIVE ANALYSIS
TRIANGULATION
TOP PRIORITIES GRID
PERSONA
TOP PRIORITIES
USABILITY ISSUES
COMPETITIVE ANALYSIS
TRIANGULATION
TOP PRIORITIES GRID
PERSONA
TOP PRIORITIES
USABILITY ISSUES
COMPETITIVE ANALYSIS
TRIANGULATION
SCROLL DOWN ✦ SCROLL DOWN ✦ SCROLL DOWN ✦

Real Recommendations

by real

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USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
OLD SCS IMAGERY
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
NEW SCS IMAGERY (CUSTOMER PREFERRED)
NEW SCS IMAGERY (CUSTOMER PREFERRED)
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
OLD SCS IMAGERY
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
NEW SCS IMAGERY (CUSTOMER PREFERRED)
NEW SCS IMAGERY (CUSTOMER PREFERRED)
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
OLD SCS IMAGERY
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
NEW SCS IMAGERY (CUSTOMER PREFERRED)
NEW SCS IMAGERY (CUSTOMER PREFERRED)
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
OLD SCS IMAGERY
OLD SCS IMAGERY
NEW SCS IMAGERY (CUSTOMER PREFERRED)
NEW SCS IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
OLD SCS IMAGERY
OLD SCS IMAGERY
NEW SCS IMAGERY (CUSTOMER PREFERRED)
NEW SCS IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
OLD SCS IMAGERY
OLD SCS IMAGERY
NEW SCS IMAGERY (CUSTOMER PREFERRED)
NEW SCS IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
IMMERSIVE EXPERIENCE CONCEPT
PROCESSING PRIMARY RESEARCH
AEIOU, PERSONA & USER JOURNEY
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
Default image
Caption text
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
IMMERSIVE EXPERIENCE CONCEPT
PROCESSING PRIMARY RESEARCH
AEIOU, PERSONA & USER JOURNEY
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
Default image
Caption text
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
IMMERSIVE EXPERIENCE CONCEPT
PROCESSING PRIMARY RESEARCH
AEIOU, PERSONA & USER JOURNEY
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
Default image
Caption text
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
PROCESSING PRIMARY RESEARCH
AEIOU, PERSONA & USER JOURNEY
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
PROCESSING PRIMARY RESEARCH
AEIOU, PERSONA & USER JOURNEY
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
PROCESSING PRIMARY RESEARCH
AEIOU, PERSONA & USER JOURNEY
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
CARD SORTING
NEW BRANIDING
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
NEW BRANDING WCAG
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
CARD SORTING
NEW BRANIDING
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
NEW BRANDING WCAG
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
CARD SORTING
NEW BRANIDING
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
NEW BRANDING WCAG
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
NEW BRANDING WCAG
NEW BRANDING WCAG
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
NEW BRANDING WCAG
NEW BRANDING WCAG
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
NEW BRANDING WCAG
NEW BRANDING WCAG

The problem

TOP CHALLENGES

Companies are motivated by sustainability goals, but the lack of clear, actionable frameworks prevents execution. They need a system that translates abstract carbon footprint goals into step-by-step, measurable business applications that are easy to integrate into daily operations.

First-Mover Disadvantage: As the first B2B e-learning platform dedicated to sustainability, the project lacked direct competitors to benchmark against. The challenge was to define best practices from scratch and prove the value proposition.

First-Mover Disadvantage: As the first B2B e-learning platform dedicated to sustainability, the project lacked direct competitors to benchmark against. The challenge was to define best practices from scratch and prove the value proposition.

Ensuring B2B Relevancy: The platform needed to provide tangible value to businesses, not just theoretical knowledge. The challenge was to translate learning into actionable business change.

Arising Challenges

SOLUTIONS

First-Mover Disadvantage: As the first B2B e-learning platform dedicated to sustainability, the project lacked direct competitors to benchmark against. The challenge was to define best practices from scratch and prove the value proposition.

The curriculum was designed using a microlearning approach, breaking down complex topics into short, video-based lessons. Content incorporated motion graphics and real-world case studies to make the information more relatable. Gamification elements, like progress bars and badges, were added to motivate users and track their learning journey.

First-Mover Disadvantage: As the first B2B e-learning platform dedicated to sustainability, the project lacked direct competitors to benchmark against. The challenge was to define best practices from scratch and prove the value proposition.

Each module concluded with a practical "Action Plan" that prompted users to apply their knowledge directly to their business. The resource library was filled with editable templates (e.g., carbon tracking spreadsheets, communication plans) that empowered businesses to immediately implement changes.

GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE
GRID SYSTEM
GRID SYSTEM
THUMB ZONE
THUMB ZONE
WCAG
WCAG
COLOR PALETTE
COLOR PALETTE

The sOLUTION

THE RESULTS

Companies are motivated by sustainability goals, but the lack of clear, actionable frameworks prevents execution. They need a system that translates abstract carbon footprint goals into step-by-step, measurable business applications that are easy to integrate into daily operations.

Launch Performance: The MVP launched with three core modules and, within the first quarter, acquired over 200 paying business clients. The average user completed a module within 45 minutes and had a course completion rate of 75%.

First-Mover Disadvantage: As the first B2B e-learning platform dedicated to sustainability, the project lacked direct competitors to benchmark against. The challenge was to define best practices from scratch and prove the value proposition.

User Engagement: The interactive quizzes and downloadable templates had a 90% engagement rate, with most users downloading at least one resource per module. The platform's user base grew organically through word-of-mouth and positive feedback from early adopters.

AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
GRYROSCOPIC EFFECT SPINNER
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
GRYROSCOPIC EFFECT SPINNER
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
GRYROSCOPIC EFFECT SPINNER
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
Course Details Page
Course Details Page

Course Details

Edit Course Deadlines

Edit Course Deadlines
Edit Course Deadlines

Student Management

Student Management
Student Management

Course Catalog Page

Course Catalog
Course Catalog

top Pain points

Users experience fatigue when forced to take courses by their employer

Employers want streamlined management tools to easily view and track employee progress, ensuring efficient oversight of e-learning performance

Companies seeking to improve their carbon footprint are unsure how to do so

Companies aren't sure how to apply sustainability efforts to their business

top Insights

Companies are motivated by sustainability goals, but the lack of clear, actionable frameworks prevents execution. They need a system that translates abstract carbon footprint goals into step-by-step, measurable business applications that are easy to integrate into daily operations.

Companies are motivated by sustainability goals, but the lack of clear, actionable frameworks prevents execution. They need a system that translates abstract carbon footprint goals into step-by-step, measurable business applications that are easy to integrate into daily operations.

Mandatory learning creates an inherent motivation deficit. The content itself must overcome passive user compliance by being contextual and intrinsically rewarding—tying knowledge acquisition directly to immediate, tangible professional benefits.

Companies seeking to improve their carbon footprint are paralyzed by strategic uncertainty. They need a platform that provides a clear, verified roadmap for translating abstract sustainability goals into step-by-step, measurable applications that are seamlessly integrated into their specific business model.

CLIENT

ANTHESIS GROUP

Contribution

Branding Specialist

UX Designer

UX Researcher

Brief

Design and launch an MVP for a consulting company’s e-learning platform. The platform should helps clients understand their carbon footprint, get informed about sustainable practices, and implement actionable changes.

My process

I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.

CLIENT

ANTHESIS GROUP

Contribution

Branding Specialist

UX Designer

UX Researcher

Brief

Design and launch an MVP for a consulting company’s e-learning platform. The platform should helps clients understand their carbon footprint, get informed about sustainable practices, and implement actionable changes.

My process

I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.

RESEARCH METHODS
RESEARCH METHODS
USER TESTING
USER TESTING
INSIGHTS
INSIGHTS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USABILITY TESTING
USABILITY TESTING
RESEARCH METHODS
RESEARCH METHODS
USER TESTING
USER TESTING
INSIGHTS
INSIGHTS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USABILITY TESTING
USABILITY TESTING
RESEARCH METHODS
RESEARCH METHODS
USER TESTING
USER TESTING
INSIGHTS
INSIGHTS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USABILITY TESTING
USABILITY TESTING
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
IMMERSIVE EXPERIENCE CONCEPT
PROCESSING PRIMARY RESEARCH
PROCESSING PRIMARY RESEARCH
TARGET GROUP
TARGET GROUP
PAIN POINTS
PAIN POINTS
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
IMMERSIVE EXPERIENCE
IMMERSIVE EXPERIENCE
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
IMMERSIVE EXPERIENCE CONCEPT
PROCESSING PRIMARY RESEARCH
PROCESSING PRIMARY RESEARCH
TARGET GROUP
TARGET GROUP
PAIN POINTS
PAIN POINTS
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
IMMERSIVE EXPERIENCE
IMMERSIVE EXPERIENCE
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
IMMERSIVE EXPERIENCE CONCEPT
PROCESSING PRIMARY RESEARCH
PROCESSING PRIMARY RESEARCH
TARGET GROUP
TARGET GROUP
PAIN POINTS
PAIN POINTS
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
IMMERSIVE EXPERIENCE
IMMERSIVE EXPERIENCE
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
PROCESSING PRIMARY RESEARCH
AEIOU, PERSONA & USER JOURNEY
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
PROCESSING PRIMARY RESEARCH
AEIOU, PERSONA & USER JOURNEY
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
PRIMARY RESEARCH
PRIMARY RESEARCH
AFFINITY MAP
AFFINITY MAP
PROCESSING PRIMARY RESEARCH
AEIOU, PERSONA & USER JOURNEY
KWLAQ
KWLAQ
PERSONA & STORYBOARD
PERSONA & STORYBOARD
IDEATION
IDEATION
IDEATION
IDEATION
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
NEW BRANDING WCAG
NEW BRANDING WCAG
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
NEW BRANDING WCAG
NEW BRANDING WCAG
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WIREFRAMES
WIREFRAMES
MARKETING AFTER MY HELP REBRANDING
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
NEW BRANDING WCAG
NEW BRANDING WCAG
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
REOCURRING THEMES
REOCURRING THEMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
RESEARCH METHODS
RESEARCH METHODS
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
REOCURRING THEMES
REOCURRING THEMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
RESEARCH METHODS
RESEARCH METHODS
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
REOCURRING THEMES
REOCURRING THEMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
RESEARCH METHODS
RESEARCH METHODS
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
PRIMARY RESEARCH
RESEARCH METHODS
PRIMARY RESEARCH ROUND 2
PRIMARY RESEARCH ROUND 2
WIREFRAMES
WIREFRAMES
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
MARKETING AFTER MY HELP REBRANDING
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING
NEW BRANDING WCAG
NEW BRANDING WCAG
WIREFRAMES
WIREFRAMES
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
MARKETING AFTER MY HELP REBRANDING
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING
NEW BRANDING WCAG
NEW BRANDING WCAG
WIREFRAMES
WIREFRAMES
OLD BRANDING ACCESSIBILITY ISSUES
OLD BRANDING ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
WCAG ACCESSIBILITY ISSUES
GRID SYSTEM & BREAKPOINTS
GRID SYSTEM & BREAKPOINTS
USABILITY TESTING
USABILITY TESTING
MARKETING AFTER MY HELP REBRANDING
CARD SORTING
CARD SORTING
NEW BRANIDING
NEW BRANIDING
NEW BRANDING WCAG
NEW BRANDING WCAG
MARKETING AFTER MY HELP REBRANDING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
NEW BRANDING WCAG
NEW BRANDING WCAG
MARKETING AFTER MY HELP REBRANDING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
NEW BRANDING WCAG
NEW BRANDING WCAG
MARKETING AFTER MY HELP REBRANDING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
NEW BRANDING WCAG
NEW BRANDING WCAG
MARKETING AFTER MY HELP REBRANDING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
NEW BRANDING WCAG
NEW BRANDING WCAG
MARKETING AFTER MY HELP REBRANDING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
NEW BRANDING WCAG
NEW BRANDING WCAG
MARKETING AFTER MY HELP REBRANDING
NEW BRANIDING
NEW BRANIDING AFTER MY HELP
NEW BRANDING WCAG
NEW BRANDING WCAG
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
USER TESTING ROUND 1
RESEARCH METHODS
ROUND 2: USER TESTING
ROUND 2: USER TESTING
USER TESTING ROUND 2
PRIMARY RESEARCH
INSIGHTS
INSIGHTS
GRID SYSTEM
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OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
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REOCURRING THEMES
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INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
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RESEARCH METHODS
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
REOCURRING THEMES
REOCURRING THEMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
RESEARCH METHODS
RESEARCH METHODS
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
OLD IMAGERY VS CUSTOMER PREFERENCE IMAGERY
SCS BEFORE OUR HELP (PRICE-DRIVEN)
SCS AFTER OUR HELP (EMOTIONAL)
WIREFRAMES
WIREFRAMES
REOCURRING THEMES
REOCURRING THEMES
INSIGHTS
INSIGHTS
USABIILITY TESTING
USABIILITY TESTING
RESEARCH METHODS
RESEARCH METHODS

top insights

Companies are motivated by sustainability goals, but the lack of clear, actionable frameworks prevents execution. They need a system that translates abstract carbon footprint goals into step-by-step, measurable business applications that are easy to integrate into daily operations.

Mandatory learning creates an inherent motivation deficit. The content itself must overcome passive user compliance by being contextual and intrinsically rewarding—tying knowledge acquisition directly to immediate, tangible professional benefits.

Companies seeking to improve their carbon footprint are paralyzed by strategic uncertainty. They need a platform that provides a clear, verified roadmap for translating abstract sustainability goals into step-by-step, measurable applications that are seamlessly integrated into their specific business model.

Companies seeking to improve their carbon footprint are paralyzed by strategic uncertainty. They need a platform that provides a clear, verified roadmap for translating abstract sustainability goals into step-by-step, measurable applications that are seamlessly integrated into their specific business model.

TOP CHALLENGES

First-Mover Disadvantage: As the first B2B e-learning platform dedicated to sustainability, the project lacked direct competitors to benchmark against. The challenge was to define best practices from scratch and prove the value proposition.

Ensuring B2B Relevancy: The platform needed to provide tangible value to businesses, not just theoretical knowledge. The challenge was to translate learning into actionable business change.

Companies seeking to improve their carbon footprint are paralyzed by strategic uncertainty. They need a platform that provides a clear, verified roadmap for translating abstract sustainability goals into step-by-step, measurable applications that are seamlessly integrated into their specific business model.

SOLUTIONS

The curriculum was designed using a microlearning approach, breaking down complex topics into short, video-based lessons. Content incorporated motion graphics and real-world case studies to make the information more relatable. Gamification elements, like progress bars and badges, were added to motivate users and track their learning journey.

Each module concluded with a practical "Action Plan" that prompted users to apply their knowledge directly to their business. The resource library was filled with editable templates (e.g., carbon tracking spreadsheets, communication plans) that empowered businesses to immediately implement changes.

results

Launch Performance: The MVP launched with three core modules and, within the first quarter, acquired over 200 paying business clients. The average user completed a module within 45 minutes and had a course completion rate of 75%.

User Engagement: The interactive quizzes and downloadable templates had a 90% engagement rate, with most users downloading at least one resource per module. The platform's user base grew organically through word-of-mouth and positive feedback from early adopters.

Course Details Page
Course Details Page

Course Details

Student Management
Student Management

Student Management

Edit Course Deadlines

Edit Course Deadlines
Edit Course Deadlines
Course Catalog Page
Course Catalog Page

Course Catalog Page

AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
T-Stone Device
T-STONES
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
T-Stone Device
T-STONES
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
T-Stone Device
T-STONES
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
GYROSCOPIC EFFECT SPINNER
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
GYROSCOPIC EFFECT SPINNER
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)
T-Stone Device
T-STONE DEVICE
T-Stone Device Parts
T-STONE DEVICE PARTS
GYROSCOPIC EFFECT SPINNER
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR ZONE USER TESTING
AR Zone Testing
AR ZONE TESTING
Wizard of OZ User Testing
WIZARD OF OZ (USER TESTING)

tHE bRIEF

Design and launch an MVP for a consulting company’s e-learning platform. The platform should helps clients understand their carbon footprint, get informed about sustainable practices, and implement actionable changes.

My process

I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.

My process

I utilize a design thinking process, which is non-linear. If you would like to see my process for this project and others, visit my UX research portfolio.

top pain points

Users experience fatigue when forced to take courses by their employer

Employers want streamlined management tools to easily view and track employee progress, ensuring efficient oversight of e-learning performance

Companies seeking to improve their carbon footprint are unsure how to do so

Companies aren't sure how to apply sustainability efforts to their business